Elder Scrolls: Legends Game won’t load, stuck on this screen, on mobile |
- Game won’t load, stuck on this screen, on mobile
- Midnight Burial
- Some frustrations I have with this game
- List of Tournaments for December 2021
- Telvanni Control everywhere
- Dismantle should be rewritten as shackle an enemy creature. Destroy an enemy support or neutral creature
Game won’t load, stuck on this screen, on mobile Posted: 04 Dec 2021 04:02 PM PST
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Posted: 04 Dec 2021 02:49 AM PST Going on the record now. Playing Orc decks is dull and unimaginative, but whatever. Playing Aggro Invade decks can be infuriating, but the mechanic that needs to end is Midnight Burial, Alduin plus Paarthurnax / Kaalgrontiid / Odahviing, Reanimate at Magicka 9. That shit has to end. Now. And anyone playing this combo should have a look in the mirror and ask themselves whether they want to be such gigantic douchebags even one day longer. [link] [comments] | ||
Some frustrations I have with this game Posted: 04 Dec 2021 09:36 AM PST The amount of times Laaneth is in my hand while playing my Nix-Ox Telvanni deck is unbelievable. It's probably 70-80%. I have 3 Genius Pathmages and Laaneth still ends up in my hand before them. Also had this happen often when playing my old Conscription Telvanni deck, which had a lot of unique legendaries, which would end up in my hand in almost every game. I remember drawing 6 unique legendaries in a row once. Anyone else experience something similar? P. S. Yagrum's Workshop + Assembled Titan is a very fair and balanced combo :) [link] [comments] | ||
List of Tournaments for December 2021 Posted: 03 Dec 2021 06:05 PM PST This month has a number of tournaments (including tomorrow). Listed in chronological order. Blast from the Past - Signup LinkTournament is tomorrow at 1PM EST. Best of 3, bring 1 deck. Banned categories: ALL cards from the JoB set, ALL Legendaries Banned Cards: Murkwater Skirmisher, Halls of the Dwemer, Stealer of Secrets, Old Salty's Assault, Yagrums Workshop. Discord Chat for the Tournament
TESLMania #12 Christmas Carnage - Signup LinkDecember 18th 10AM PST
The special deck-building limitations for two attribute decks are as follows: Minimum of 8 cards must be... Nords (Santa and Family) Minimum of 12 cards must be... High Elves (Santa's Elves) Minimum of 2 cards must be... Spirits (Ghosts of Christmas) Minimum of 2 cards must be... Spriggan (Christmas Tree) Minimum of 2 cards must be... "Mudcrab Merchant" (Shopping) Minimum of 2 cards must be... "Barter" (Gift Giving) Minimum of 1 cards must be... "Wilds Incarnate" (Rudolph) Minimum of 1 cards must be... "Tazkad" (The Grinch!) The special deck-building limitations for three attribute decks are as follows: Minimum of 12 cards must be... Nords Minimum of 18 cards must be... High Elves Minimum of 3 cards must be... Spirits Minimum of 3 cards must be... Spriggan Minimum of 3 cards must be... "Mudcrab Merchant" Minimum of 3 cards must be... "Barter" Minimum of 2 cards must be... "Wilds Incarnate" Minimum of 1 cards must be... "Tazkad" New Years Tourment - Signup LinkDecember 25th at 11AM PST All decks must be 2 colors. Ban List: goblins, dwemers, crabs, invasions, factotums [link] [comments] | ||
Posted: 02 Dec 2021 03:48 PM PST I've noticed so many people playing this in ranked lately, Is it a fun style to play? I haven't made a good telvanni deck yet and I don't really understand the play style. Are there crucial cards you need for a good telvanni control deck? [link] [comments] | ||
Posted: 02 Dec 2021 05:29 PM PST Playing a mage deck rn and I want support removal but I don't want vicious dreugh. This card would be amazing and completely balanced if it just had the option to shackler non-neutrals [link] [comments] |
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