Elder Scrolls: Legends Weekly Roundup Post - 10/21/2019 |
- Weekly Roundup Post - 10/21/2019
- Noble Gauntlet (Oct. 18-21) - Top 100 Players
- 2 Weeks In: How do we feel about Jaws of Oblivion?
- This game actually feels rewarding to play
- Versus Arena has changed
- Dear Sparkypants... a letter on AI soul gems
- This was a pretty OK turn 5. Played 38/38 in stats (with 11 of it reach.)
- WarpMeta looking for TESL blog writer(s)
- Dayum boi, dat wraith lookin’ hella thicc
- Deck Building
- Custom Card Set: Blight of the Falmer
- Plus next to creature type
- Weekly Challenge Idea?
- People at ZOS/Sparky should know that the players are willing to see more original lore and story content in the card game.
- I didn't get my third run rewards for noble gauntlet
- Just made legend with this extremely aggressive archer list. No invade, no removal, no conscription
- My first gauntlet in this game, and, sorta embarrassingly, my best BY FAR in any card game yet.
- Pack of the year!
- Find-A-Friend Thread V5
- The fastest invade
- Good budget deck to get wins (casual and ranked)
- Freindly Kvatch-neighborhood chanting gone wrong
- Old-school Dragonstar (and horse armour, of course!)
Weekly Roundup Post - 10/21/2019 Posted: 21 Oct 2019 04:29 AM PDT Welcome to the Weekly Roundup Post 10/21/2019 where we re-post important/interesting thread from last week. Game Related
Weekly Community Engagement Activities
GuidesTournaments RelatedStreamers / YouTubers[link] [comments] | ||
Noble Gauntlet (Oct. 18-21) - Top 100 Players Posted: 21 Oct 2019 10:55 AM PDT
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2 Weeks In: How do we feel about Jaws of Oblivion? Posted: 21 Oct 2019 06:21 AM PDT Major Mechanics: Minor Mechanics: [link] [comments] | ||
This game actually feels rewarding to play Posted: 20 Oct 2019 09:31 PM PDT
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Posted: 21 Oct 2019 05:36 AM PDT while i appreciate it being more competition using the same system as the ranked system seems off to me. Especially this season has been an intense grind and took away the fun arena had for me then when i calculate it through, playing arena will not be worth it, when the game tries to queue me not against someone with the same winrate, but also the same rank. It just feels right now, that its a good way to burn peoples leftover tickets and that way Arena will probably die. It also really appears that arena rewards got less over the years and less, so i would appreciate some transparency about that [link] [comments] | ||
Dear Sparkypants... a letter on AI soul gems Posted: 21 Oct 2019 01:39 AM PDT Dear Sparkypants, This one would greatly appreciate if you made the 300 soul gems per day awarded through solo play available via other means. I don't have a lot of spare time each day to play this amazing time, and when I do I would rather spend it doing something meaningful like Ladder or Arena. And yet, the 300 gems per days are almost too useful to give up, and so I am torn on whether to spend an hour grinding the AI. Solo play brings absolutely nothing to the game; I don't learn anything, it isn't fun, and I'm not offering myself to others for them to practice their decks on. It is utterly pointless in fact. So why reward such a tasty treat as 300 gems per day on such a pointless grind? My solution: keep the gems against the AI, for people who enjoy it / have the time to grind it. But also give them to Ladder and Casual also. I'm aware 300 gems at 15 per win would take a long time on ladder, but at least it's something. It could even be a participation reward; something you don't have to win to obtain, but merely partake in a match that surpasses 5 turns. Kindest regards, One adoring fan. [link] [comments] | ||
This was a pretty OK turn 5. Played 38/38 in stats (with 11 of it reach.) Posted: 21 Oct 2019 06:54 AM PDT
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WarpMeta looking for TESL blog writer(s) Posted: 21 Oct 2019 11:25 AM PDT We're looking for someone (or more) to help us write more content for the website blog section! If you're interested in learning more or applying, please review the information below, and once you have feel free to reach out to me with any other questions, comments, or concerns. You can contact me here or on Discord @ Automaton#1489: [link] [comments] | ||
Dayum boi, dat wraith lookin’ hella thicc Posted: 21 Oct 2019 12:05 AM PDT
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Posted: 21 Oct 2019 06:55 AM PDT I am not good at deck building at all. What are some sites where I can build some decent decks even if I don't have all of the stories mode cards [link] [comments] | ||
Custom Card Set: Blight of the Falmer Posted: 21 Oct 2019 03:11 AM PDT I have created a custom card set for The Elder Scrolls Legends, "Blight of the Falmer". I always enjoyed the Falmer cards and thought they were cool in Skyrim, so I threw together my own mini-set. In addition to Falmer, it also introduces more of their insectoid friends, the Chaurus. These critters greatly contribute to Falmer culture (if you can call it that). I intended for Malignant Sword and Chitinous Hut to be playable naturally, but not Chrysalis and Chaurus Hunter. Let me know what you think! All images belong to Bethesda. [link] [comments] | ||
Posted: 21 Oct 2019 09:53 AM PDT Sorry if this is an obvious question, but I can't find an answer online anywhere. What does the plus symbol next to some creature types mean? [link] [comments] | ||
Posted: 21 Oct 2019 04:39 AM PDT
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Posted: 20 Oct 2019 04:13 PM PDT The original main quest was great. Sure, we had to fill in the blanks and really paint the picture about how the quests cinematically felt, but not all sets and card releases need to pay homage to previous titles. Just like Blades and ESO, you can create more original content and we'll all be happy to experience it. [link] [comments] | ||
I didn't get my third run rewards for noble gauntlet Posted: 21 Oct 2019 08:47 AM PDT Title pretty much explains all, I finalized run, got to the reward screen and it showed a few packs and gems etc none of it appeared in post game inventory [link] [comments] | ||
Just made legend with this extremely aggressive archer list. No invade, no removal, no conscription Posted: 20 Oct 2019 07:11 PM PDT Deck Code: SPABeFACpVkYAPjRmVkNkVhycaborWkzdydewTdldzvE A couple tips on how to play:
This deck is faster and more lethal than pretty much any out there right now. You will lose some games to prophecies. That is life brudda. However you will also win ridiculous races that the opponent never thought you had a chance at, due to the ability to deal massive damage from hand on even a paltry sum of magicka. [link] [comments] | ||
My first gauntlet in this game, and, sorta embarrassingly, my best BY FAR in any card game yet. Posted: 21 Oct 2019 01:16 AM PDT
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Posted: 20 Oct 2019 12:01 PM PDT
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Posted: 20 Oct 2019 07:15 PM PDT Hello everyone! I've been around awhile and felt it was a good time to redo the find-a-friend thread as the most recent one I could find has been archived. Here are the previous threads: It looks like they've increased the friendlist size recently, so I'm curious what the new cap is. My IGN is yumyum36, I like talking and/or watching games but I'm unlikely to challenge you (though if you need help testing, feel free to challenge me). Comment your usernames below and a little about yourself. Some in-game conversation starters: (for when you add a friend) "Which card do you think should be removed from the game?" (Highly recommend) "What are your opinions on the Invade mechanic?" "What card/strategy deserves a buff?" "What colors/attributes do you normally play?" "Do you have a favorite streamer/youtuber?" "Do you generally play Aggro, Midrange, Combo or Control?" [link] [comments] | ||
Posted: 20 Oct 2019 08:45 PM PDT So given the weekly challenge, I imagine there's been some theory crafting around finding the best way to invade an absurd number of times. There are currently 8 ways to invade: 1. Play an invade action (Crisis Begins, Blast, Incursion, etc) 2. Summon a creature whose summon effect is Invade 3. Break Valkynaz Mage's ward 4. Give Dremora Adept a keyword 5. Play an action with Mankar Camoran 6. Invade with Keeper of the Gates 7. Break a rune with Widow Daedra 8. Equip an item to Occult Ritemaster Until recently, I thought 1, 5, and 6 in combo (with Mankar Camoran duplicated a few times) was the fastest at ~32 invades per action. But! That strategy never scales upward. Turns out Occult Ritemaster just needs some friends to be the fastest invader: ~5 Gardeners of Swords and some items, it doesn't really matter how many or what kind (though preferably not items that cause you to draw cards, you'll see why in a moment). With 5 GoS, playing Telekinesis on Ritemaster invades for each item, but then the 5 GoSs create 5x the number of items. So if you can recurse Telekinesises with Therana, the equation for Invades per turn is (items on board) x (gardeners)number of times you can play Telekinesis. Even for smallish values of tele plays, this gets bonkers very quickly (well, the animations are slow and you'll make the game crash when you generate 2000 items but I'm told SparkyPants is working feverishly to fix this edgecase). So, has anyone tried this method? What item # ceiling have you hit on whatever platform you're using? [link] [comments] | ||
Good budget deck to get wins (casual and ranked) Posted: 21 Oct 2019 06:50 AM PDT I just started ESL and I currently am only getting gold from quests and daily reward as I don't have a "competitive" deck with any wins I do get more or less being luck. Can someone send me a list or send me a link to some good budget deck lists [link] [comments] | ||
Freindly Kvatch-neighborhood chanting gone wrong Posted: 21 Oct 2019 05:24 AM PDT
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Old-school Dragonstar (and horse armour, of course!) Posted: 20 Oct 2019 02:55 PM PDT
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