Elder Scrolls: Legends Weekend Card Discussion Thread - A New Era | January 31, 2020 |
- Weekend Card Discussion Thread - A New Era | January 31, 2020
- The game is dead, start trying other decks.
- Legends Asia - Top Players January 2020
- THE GRIND!! : final chapter
- Playmat unique background sounds
- i am so sorry dns.
- My Guildsworn Unite
- Prophecies - New System Idea (From the bottom of my heart)
- Game Sense and Playing Around Threats
- Ledgends Decks PSA
- One Salty Empire! Micro/Singleton Gauntlet - Aggro Empire - Let's play Elder Scrolls Legends #36
- Underrated cards
- To be fair i wouldn't want to play against me either...
- I love this Gauntlet so much, because Ruby Throne Scout is so dang fun to play!
- What's the distribution of ranks?
Weekend Card Discussion Thread - A New Era | January 31, 2020 Posted: 31 Jan 2020 05:51 PM PST
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The game is dead, start trying other decks. Posted: 01 Feb 2020 06:41 AM PST I understand that people want to win but where's the fun in using a deck someone else built for you. I guess I'm just too casual for this kind of game. Edit: I should have specified casual. I always saw casual as a place to try out a new idea and ranked was where you go if you know it works. However if what makes the game fun for you using the same optimized deck as everyone else in casual I'm sorry for complaining. [link] [comments] | ||
Legends Asia - Top Players January 2020 Posted: 01 Feb 2020 08:47 AM PST
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Posted: 31 Jan 2020 10:19 PM PST Jan 31 The consensus was overwhelming, it was #1 or bust.....! so I did not wait for 2 hours before season end and instead started early.... gave myself 4 hours in case things go wrong.... I was starting off at #7... I had lost 5 spots in just a couple of hours as people were making their final pushes.... First game was against control empire off ring... and I had traitor into gambler in hand.... traitor was lost to ravenous hunger but luckily they did not ring out an edict for the gambler which I played on curve instead of skinned hound to save my traitor. It was a risk that paid off as an unanswered gambler usually wins you the game as long as you do not play into immolating blast on 5 and Dawn's wrath on 7 which I did not...... That first win got me from #7 to #2!!!! which shows you how stacked together top #10 is at the end, a single win gets you top #3 and a single loss throws you into the sub-ten-arion abyss... (see what I did there.... ;) ) Next game was against burn assassin off ring but luckily I had crown quarter master and dragontail saviour in hand.... your chances to win increase exponentially if you have a 1 drop off ring against aggro..... my 1 drop won the field... and my 2 and 3 drops contested the shadow traitor opener and I eventually won shadow and was able to double guard and induce a concede with all of the opponent's runes intact... (who btw was a friend brandishing a top ten card back and making his final push...)... rank remained unchanged at #2.... Third game was against mid-gro dagoth, off ring again!!!! however I was able to win field again with the best off ring 2 drop in the game, the dragontail savior, they played gambler shadow which I chased with mamoth which may have been a mistake.... I think it was better to race here, as they already have card advantage and I have queen in hand... anyways after another gambler into double ward crafter to protect both gamblers into hand of dagoth, I found myself 2 off lethal with hand on board, so I had to double trade to kill drain and develop, then they played alfiq and I found myself 1 off again through this guard, so I had to make trades again but had to leave the flame atronach on board... which proceeded to brandish a battle mace with 3 majika to spare just enough for the one or 2 off swift strike which dagoth seems to always have, however I prophacied a last rune harpy which i used on the atronach that had already attacked and not the ward crafter that was about to attack to play around swift strike which they played on wardcrafter instead and I was alive at 1 hp, and that got me the lucky win.... ( this opponent was also on friend's list trying hard for top 10 currently at #14... but ruthlessness of last day ladder spares no friends, you go against good players on the best lists trying their hardest ) Beating 2 high MMR players in a row was enough to secure #1 spot !!! I could play one more just to be safe with 2 hours to go, but I felt like I had exhausted all my luck in the last game and decided to wait..... I kept frantically rechecking every 15 minutes to see if i had to play again.... But as the clock struck 1:00 a.m. EST, our journey comes to an end at the top of the mountain successfully defending the #1 finish from last month and the cherry on top is that it was with the 100th win this month with the best deck in game.... Aggro telvanni... It really has been an engaging hunt... Thank you everyone for your kind words and support.... and hope to see you on ladder..... Month total : 432 games 310-122 (71.8%) rank: #1 !!! Deck codes and winrates: Aggro telvanni: 100-24 (80.6%) SPAJjVjHmxpPuGigvZkAaAAMdIkYnMomakeQpeqhdVkgeXnNAOkVoeovoMrCbldyhUsmbYhSdhxdvD Redorans crabs: 50-19 (72.5%) SPADejmRxCAMfTdfkXmTovxblZirrapDdLpeAQxeeDkYgpwchUsmprlLcMoRwUxZxWblim Singleton telvanni: 73-53 (58%) SPCXovoMqyrCvKhUsmvPeXjHspmcqFnNuGiglIrPmOaVtDbDeQgsgujVoeoEsHeFwHnwwwqkqgvDdvlCxdxuyByihSxjkufRbUakbObWgwmmdojyqBxSiyliqTblrggOjtohuipPkPaAdVvZpemxlHqoxhAAAA Goth crabs: 87-26 (77%) SPAFuGaAjVmxgRAOfTkXmTirpDdIsHdVxdfvnHqhomvKAOxekYcMxZhPvDoerCdypTkVkgeXdh [link] [comments] | ||
Playmat unique background sounds Posted: 01 Feb 2020 09:33 AM PST I'm sorry if it is well known, but I've just realized this yesterday: I always have the in-game music muted cause I like to play listening to something else. So yesterday I was playing on mobile with some new headphones I've got, and between Spotify songs, I listened to those background sounds, really low. Each board has it's own ambiance sounds. Like goats, people chatting, some tortured souls and so on... and that's really cool. I can't hear it when I'm playing on my Mac via Steam, nor even using my regular iPhone headphones! Been playing since Skyrim update, dropped when the hold was announced. I just came back for a few games to get copies of the monthly and realized that. Another small detail that makes me sad that this AWESOME game is going nowhere. :( [link] [comments] | ||
Posted: 01 Feb 2020 10:28 AM PST
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Posted: 01 Feb 2020 06:07 AM PST This began as a reply to u/Angelo_legendx and u/MBRDASF Here's my favorite Unite Deck: Guildsworn with Mudcrabs for deck-thinning. SPASxBbqfTqYoecJBfbRwrrCAYvKdVxcdEooplnVAFkbkriyobmGAQrhbBkJkYkXmTxetidLnegHkvlZqzBlhn Here's a version for the Micro Singleton gauntlet: SPBWtibGneaxdLbqBfmGhymtxPoodEBlbwbBxioerCvJdVefxcwruGiyjtbRcxplhnlZqzgHimkJobkrkYidrhkvxBqtabadeuqYAAAA A few notes: - The strategy is creature-based control. You want creatures on the board to get board control both to survive aggro and to protect the creatures who have the colors that win the game.
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Prophecies - New System Idea (From the bottom of my heart) Posted: 31 Jan 2020 08:40 PM PST
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Game Sense and Playing Around Threats Posted: 31 Jan 2020 02:10 PM PST Having the right deck makes a player good. But anticipating and playing around cards is what separates the good players from the great ones. Mass Removal
Prophecies These are common Prophecies to expect:
Attacking order is usually:
Deck Type Knowing what deck you face helps knowing which cards to return. Against decks that are more aggro than yours, you want to get bodies in the board and trade so they can't overwhelm you with damage. So lower cost creatures are better to keep in this matchups. But against control decks, they may play passive and punish you for over-committing on board. I can't always generalize based on their colors, but I've often noticed:
Some decks vary. Archer could be aggro prophecy or it could be lethal control. Spellsword could be mid-long, but may be an aggro token deck. Of course, sometimes people use Telvanni as a disguise for aggro. Misc Info
I'll end it here cuz I don't want it too long. It's your boii Sticky Icky; peace out. [link] [comments] | ||
Posted: 31 Jan 2020 03:54 PM PST For those of you that may like to save your own or other historical decks, you may be able to do something like go to a deck page, right click, and save the page as HTML to your computer. Another idea is to use one of the internet archive sites. Hope the ideas work for you. [link] [comments] | ||
One Salty Empire! Micro/Singleton Gauntlet - Aggro Empire - Let's play Elder Scrolls Legends #36 Posted: 31 Jan 2020 03:37 PM PST
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Posted: 31 Jan 2020 01:33 PM PST My top 5 underrated cards.
What card/cards do you think is underrated and why? :) [link] [comments] | ||
To be fair i wouldn't want to play against me either... Posted: 31 Jan 2020 05:31 PM PST | ||
I love this Gauntlet so much, because Ruby Throne Scout is so dang fun to play! Posted: 31 Jan 2020 03:41 PM PST SPBEepnRrgakbDeQgsovdSgOpmutqNbWjQxhczqoqBnvuzlkehmOoGddbLbkyBhRAAAA [link] [comments] | ||
What's the distribution of ranks? Posted: 31 Jan 2020 02:49 PM PST With most games, there's a bell curve distribution. Most players are in the mid-ranks, and only 1-5% of the population are in the highest rank. But is the rank in Legends really zero-sum? I feel like you can get from 12 to 6 just playing (even if you're not good). I can go on a fat losing streak and still not be demoted a number. Legends is the top rank. But there's over 1500 people in it. How large is the playerbase, a few thousand people? If there's 3000 people that play the game actively and competitively, that's like half of them in legends. That's definitely not a normal distribution, if that's the highest end. It's way easier to get the top rank in this game than other games I've noticed. I feel like the ranks moreso reward playing than skill. Maybe I'm wrong, but if it were really zero sum and based on MMR, the ranks would be more like:
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