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    Elder Scrolls: Legends Card Discussion Thread - Necrom Mastermind

    Elder Scrolls: Legends Card Discussion Thread - Necrom Mastermind


    Card Discussion Thread - Necrom Mastermind

    Posted: 22 Apr 2020 12:58 AM PDT

    Card Discussion Thread - Necrom Mastermind

    Drem yol lok, wunduniik. Welcome to the latest card discussion thread. Today, we'll be discussing Necrom Mastermind.

    Please feel free to talk about anything you find interesting about the card: design, effect on the meta, the art, sounds, animations, lore or anything else.

    https://preview.redd.it/fe7edaitobu41.png?width=356&format=png&auto=webp&s=3c8e2aca28bbcfd9f4f5c9841670298c5db1349c

    Set: Core

    Example Decklists:

    • Last Gasp Assassin by SioulReinerg: SPAImxefxDcfspbLqcxdAJbOoOvJqejHiRitfAnuAIdKcybwoefLoEhllo

    Strategy:

    • Last Gasp effects are slower than Summon effects, but as a result tend to be more powerful. Necrom both speeds up Last Gasp effects and allows you to double-dip on them.
    • A few cards have very powerful Last Gasps that would benefit from this card. Here's a list of them.
      • {{Firepot Spider}}, while its Last Gasp is fairly weak, is interesting in that it damages itself. This allows it to double-dip on its effect, dealing 2 damage instead of 1. Still not sure why you'd run it over {{Skaven Pyromancer}} or {{Tiny Dragon}}, but the combo's there if you need it.
      • The same holds true for {{Blastbones}}, although that card is somehow even worse than Firepot Spider.
      • {{Balmora Spymaster}} with Mastermind is a powerful combo. If you get lucky with your rolls, you can get two 7+ creatures off of him.
      • {{Elusive Schemer}} can create more copies of itself.
      • {{Hannibal Traven}} will play all his actions and then relearn them to play them again (if I'm wrong about that please tell me, I'm not 100% certain if it works like this). If he learned 3 lightning bolts, you can deal 24 damage to your opponent's face with this combo.
      • {{Indoril Archmage}} can practically clear a lane with his ability and survive to do it again. A very powerful late-game combo.
      • {{Eclipse Baroness}} can generate extra cards, which never hurts.
      • You can double-dip on {{Haunting Spirit}}'s buff.
      • You can double-dip on {{Determined Supplier}}'s magicka gain.
      • Because of the way {{Headless Zombie}} is worded, you can get two copies of your card instead of one.
      • {{Sower of Revenge}} and Mastermind are a strong combo, but gimped by the fact that you have to do it in Ebonheart, which isn't exactly burn colors. This combo works better if you get a Sower from {{Mythic Dawn Informant}}.
      • I'm not sure how {{Shadowmere}}'s Last Gasp works with Mastermind. Does the current Shadowmere get shuffled into your deck or is it a copy? Someone please tell me. If it's the latter than you have a Charge creature duper.

    Trivia: Necrom is a city in mainland Morrowind. It belongs to House Indoril, the main backers of the Tribunal Temple. Necrom is seen in Arena, but not in any other game.

    <-- Previous Discussion: Card Discussion Thread - Hive Defender

    --> Next Discussion: The next thread will be {{Supreme Dragon}}.

    submitted by /u/Karimo101
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    submitted by /u/Yaroslavorino
    [link] [comments]

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