Elder Scrolls: Legends Weekly Roundup Post - 12/02/2019 |
- Weekly Roundup Post - 12/02/2019
- Bug? Martin Septim + Zumog Phoom = Not what I expected.
- Stendarr's Hammer has never been so played since Kynreeve Champion ! (Thanks Galyn the Shelterer for the 3 buffed copies)
- Micro Gauntlet (Nov. 29 - Dec. 2): Top 100 Players
- Heretic Conjurer is a Fair and balanced card (I managed to get this board from hand at turn 8 by putting a warhelm on HC, then playing scouting patrol)
- Hated Cards
- Micro gauntlet might be my favorite format ever
- Where Is the monthly patch (update)?
- Finally managed to pull this off! Skeleton control is awesome lol!
- This was close, drew the priest of moons as a prophecy to give me +2 health, they only had the Septim Guard to attack at this point .... Gg
- The best plunder ever made?
- Unification of tokens?
- The pressure is on
- Is matchmaking broken, or is just nobody playing these days?
- Serious question and not a ragepost. I'm thinking I will soul shard every card with the word invade on it. Any reason I should not?
- Reddit TESL Tournament #3 - Round 2/4 - Deadline: Dec 8, 11pm EST
- A bit of marketing in appstore does wonders
- I just won a game having spent only 5 magicka
- I don't understand why players do this but it drives me crazy... Who's with me?
- suggestions for Crusader?
- I have pretty much given up on the multiplayer of this game
- My first turn four win!
- My thoughts on DRAIN
Weekly Roundup Post - 12/02/2019 Posted: 01 Dec 2019 10:48 PM PST Welcome to the Weekly Roundup Post 12/02/2019 where we re-post important/interesting thread from last week. Game Related
Weekly Community Engagement Activities
Neat Posts from the weekTournaments RelatedStreamers / YouTubers[link] [comments] | ||
Bug? Martin Septim + Zumog Phoom = Not what I expected. Posted: 02 Dec 2019 08:10 AM PST If you use {{Zumog Phoom}} targeting {{Martin Septim}} and your opponent removes Martin then you get a 1/1 Martin, until there it's expected. What surprised me is that if Martin changes into the {{Avatar of Akatosh}} (it happened immediately after in my turn) then he remains a 1/1 instead of a 30/30. I'm assuming this is a bug because if it's intended behaviour it's extremely unintuitive. [link] [comments] | ||
Posted: 02 Dec 2019 07:03 AM PST
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Micro Gauntlet (Nov. 29 - Dec. 2): Top 100 Players Posted: 02 Dec 2019 10:35 AM PST
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Posted: 02 Dec 2019 02:12 AM PST
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Posted: 02 Dec 2019 05:17 AM PST What are the cards you find very frustrating and annoying to play against? Here's my personal top 5 list 1.Hallowed death priest 2.Archers gambit 3.Dark Seducer 4.Rage 5.Stealer of Secrets [link] [comments] | ||
Micro gauntlet might be my favorite format ever Posted: 01 Dec 2019 10:02 PM PST
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Where Is the monthly patch (update)? Posted: 02 Dec 2019 12:40 AM PST Where are the devs and the CM? Im feeling bad about this game, i don't want to sound catastrophic because i love this game (a lot, even with its issues) but there's almost 0 communication since the release of the Oblivion set. Another thing i can see Is the queue times,they are getting longer and longer. I miss you :c [link] [comments] | ||
Finally managed to pull this off! Skeleton control is awesome lol! Posted: 02 Dec 2019 05:59 AM PST
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Posted: 02 Dec 2019 07:58 AM PST
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Posted: 01 Dec 2019 09:38 PM PST
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Posted: 02 Dec 2019 01:46 AM PST Particulary relevant in Imperial decks, it feels a bit odd that some cards summon recruits and some summon imperial grunts, and I was thinking that maybe the old cards that summoned imperial grunts should be updated to summon recruits (of imperial race) instead. I see no reason why those cards shouldn't synergize with Enlistment Officer for example or any "same name" effect. [link] [comments] | ||
Posted: 02 Dec 2019 03:45 AM PST
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Is matchmaking broken, or is just nobody playing these days? Posted: 01 Dec 2019 11:49 PM PST I constantly get queued against people i've just played within the last 2 or 3 matches. Far more than ever before. Not that I always mind, but sometimes it's against decks that just aren't fun to play against, even when ya win. lol [link] [comments] | ||
Posted: 01 Dec 2019 08:35 PM PST I don't really enjoy the playstyle and I doubt there will be many cards in the future that interact with the mechanic( I don't think any ever personally). Any reason to have them collecting figurative dust in my collection? I am not a completionist at all. [link] [comments] | ||
Reddit TESL Tournament #3 - Round 2/4 - Deadline: Dec 8, 11pm EST Posted: 01 Dec 2019 10:37 PM PST
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A bit of marketing in appstore does wonders Posted: 01 Dec 2019 12:05 PM PST
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I just won a game having spent only 5 magicka Posted: 02 Dec 2019 12:36 AM PST Just had a turn 4 win off ring with only 5 magicka spent in total. My only creatures played from hand traditionally was afflicted and blighted alit. Moral of the story: don't break runes against prophecy BM. [link] [comments] | ||
I don't understand why players do this but it drives me crazy... Who's with me? Posted: 01 Dec 2019 12:28 PM PST Scenario 1: The Slow Play. Opposing player has the cards to win the game on their current move, but delays as if they don't have it. Simple example would be, you have 6 health and its opposing player's turn, he's holding a 6/6 creature with charge in hand with no impediments. Instead of finishing the game, opposing player will lag or will drop two small cards, giving you hope for another turn, before playing the winner. Why??? Scenario 2: The Overplay. Opposing player has the winning move in hand, but for some reason has to play multiple cards just to show you how they could've beaten you with multiple different moves. Simple example: You have 10 health and opposing player has a creature with 8 power. Opposing player is holding multiple items, one of which is +2/0. Instead of playing that one weapon and going face to win the game, your friendly opponent plays 3 items giving their creature way more power than needed before finishing the game. Why?? Just win the match without being a dick. Is that too much to ask? [link] [comments] | ||
Posted: 01 Dec 2019 09:18 PM PST
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I have pretty much given up on the multiplayer of this game Posted: 02 Dec 2019 06:40 AM PST I have now just deleted my Elder Scrolls Legends out of sheer frustration of the multiplayer, I just cannot bear how the multiplayer works, The main problem i have is that i just cannot seem play any creature over 2 or 3 cost without it being instantly 1 shot before i can use it, I played a game in which every single creature i spawned in was just one shot by spells before i could use it and when i finally managed to get multiple creatures out they just used an AOE one shot and i was back to square one. How am i actually supposed to play this game if i can't actually play any cards because all creatures will be killed and i can't increase my draw to get spells of my own because any creature that increases draw will be killed instantly. [link] [comments] | ||
Posted: 01 Dec 2019 05:51 PM PST
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Posted: 01 Dec 2019 11:24 PM PST I'm fairly new to this game, but since the first time i used the drain ability that it felt broken to me. Drain should be draining the life of a target to your own, so, if the target has 1 point of health and im attacking with 5 power of drain, where are the extra 4 points of health coming from? [link] [comments] |
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