• Breaking News

    Thursday, April 16, 2020

    Elder Scrolls: Legends Keep TES: Legends Alive! — http://chng.it/SgFwntyydQ

    Elder Scrolls: Legends Keep TES: Legends Alive! — http://chng.it/SgFwntyydQ


    Keep TES: Legends Alive! — http://chng.it/SgFwntyydQ

    Posted: 16 Apr 2020 09:48 AM PDT

    http://chng.it/SgFwntyydQ

    I started this petition a few months ago when the first announcement was made. Since then I have noticed quite a steady number of new people still coming into this Reddit, either from discovering it late or from the release of the Asian client. That version is doing pretty good from what I hear and new blood for this version is encouraging. So I figured I'd attempt to breathe a little more life into it and hopefully some of the new players who have fallen in love with it can add their voices. Maybe we can reach 1000.

    Now before a select few of you jump all over this, I've already heard it so save your breath—

    1. I realize its probably both an unlikely scenario for it to come back and I am aware 1000 signatures is peanuts compared to what number would be needed to actually resuscitated it wholly on mobilizing a fan base. So save any condescending comments, please and thank you.
    2. It takes all of two seconds to sign and so what if it doesn't make a big difference, what would make a difference — Not signing it? Bashing its futility? Pompously reminding everyone the game is dead? I think you get my point.

      I still actively LOVE this game, it dominates my gaming still so I'll be here till the bitter end regardless. Thanks!

    submitted by /u/screamhbk24
    [link] [comments]

    Is there any lore that makes Oblivion Gate immune to silence?

    Posted: 16 Apr 2020 11:45 AM PDT

    Greed and Win-More Cards

    Posted: 15 Apr 2020 04:09 PM PDT

    Some cards seem really strong and overpowered on paper, but aren't as strong in practice. The greatest example of this is a "win-more" card: a card that gives you more advantage when you already have advantage.

    These kinds of cards offer advantage, but you need to be in a safe and comfortable position to use it. If a player is at low health or significantly outnumbered on board, then they don't have the luxury of playing a win-more card; they need to stabilize, stay alive and regain control of the board first.

    Possible Signs of a Win More card

    • Requires having creatures on the board already (but doesn't help build your board)
    • Requires opponent to not have creatures on the board (but doesn't help you clear them)
    • A card without an immediate effect (must wait a turn)
    • A card that doesn't pay for its cost until its been active for multiple turns
    • A card that does nothing by itself and requires you to spend magicka on other cards to get the value from it

    Consistency is King - Someone can provide a screenshot or a video of them stomping with a particular card or deck, but that's anecdotal. That's only 1 match. More important is how the card performs over hundreds of matches. Win-more cards can be great in one match, yet dead draws in another.

    Some matches you can't win. Some matches you can't lose. The cards that can swing the middle portion of matches that are on the fence are the ones that have the most impact.

    Many of the greed cards can stomp bad opponents, but good players will punish them more often. Some people have difficulty climbing ranks because they use too many greed cards.

    Greedy cards aren't always bad. They're okay in moderation. Most good decks have some, but those decks also have backbone of versatile and more consistent cards to help them get into a position where they can safely use them.

    submitted by /u/IckyStickyBoBicky
    [link] [comments]

    How do you switch to Asian server? I want to continue playing, have done so religiously for two years now...

    Posted: 16 Apr 2020 01:21 AM PDT

    The Daily Quests really want me to play invade today

    Posted: 15 Apr 2020 12:35 PM PDT

    No comments:

    Post a Comment